Adding custom CSS properties in gtkmm is actually pretty simple once you know how. It took me quite a bit of searching along with some trial and error before I came up with a pretty simple pattern for doing so. What I was looking for was a way to use custom CSS without having to develop […]
Category: C/C++
Lua is a pretty straight forward simple scripting language that can be implemented in a number of languages. Today I’m going to show you how easy it is to embed Lua in C++. First thing you’re going to need to do is create a sane build environment by installing the Lua programming language and development […]
First let’s understand what the problem is. Memcpy copies memory one byte at a time. Which is fine as long as you don’t have a lot of memory to copy. If you find yourself needing to copy large chunks of memory from one spot to the next you may very well find yourself loosing a […]
I was recently tasked to develop a system that would need to write data in the Gigabytes per second range directly to disk. While doing so, I needed to spec out and build a machine that allowed for that type of bandwidth to be persisted as well as find the most optimized filesystem and write […]