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Category: C/C++

Adding Custom CSS Properties Using gtkmm

Adding custom CSS properties in gtkmm is actually pretty simple once you know how.  It took me quite a bit of searching along with some trial and error before I came up with a pretty simple pattern for doing so.  What I was looking for was a way to use custom CSS without having to develop […]

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Quick Start Embedding Lua In C++

Lua is a pretty straight forward simple scripting language that can be implemented in a number of languages.  Today I’m going to show you how easy it is to embed Lua in C++.  First thing you’re going to need to do is create a sane build environment by installing the Lua programming language and development […]

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Optimizing memcpy Routines

First let’s understand what the problem is. Memcpy copies memory one byte at a time. Which is fine as long as you don’t have a lot of memory to copy. If you find yourself needing to copy large chunks of memory from one spot to the next you may very well find yourself loosing a […]

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Finding The Fastest Write Method

I was recently tasked to develop a system that would need to write data in the Gigabytes per second range directly to disk. While doing so, I needed to spec out and build a machine that allowed for that type of bandwidth to be persisted as well as find the most optimized filesystem and write […]

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