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Tag: code

Visualizing 3D Network Topologies Using Unity

Network topology visualization can be performed using a wide variety of technologies ranging from simple 2D applications to complex 3D applications.  This approach utilizes the Unity (http://unity3d.com/) game engine to develop a network topology visualization in 3D complete with FPS controls in zero gravity and warp to zones. Demo Here’s an example of what the […]

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Understanding JavaScript Promises In jQuery

You may or may not have heard the new buzz about promises being introduced into JavaScript and if you don’t know what they are, you’re not alone.  I’ll attempt to explain what they are and why you should or maybe shouldn’t care about them.  First let’s understand what promises are. Promise defined: “The Promise interface represents a […]

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D3 Drag And Drop

Implementing drag and drop in D3 (http://d3js.org/) is a pretty simple task when you know how to do it, the following is a walkthrough from setup to execution and the events along the way. First thing we are going to want to do is setup our drag behavior.  This is the object that will be […]

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Getting Started With Windows Azure Blob Storage Using Java

The following is a quick start guide to getting up and running with Windows Azure and Blob storage using Java.  First thing you’ll need to do is setup a Windows Azure account, you can do that here: https://www.windowsazure.com Next you’ll need to download the Azure SDK for Java which is available here: https://www.windowsazure.com/en-us/develop/java/ I found it easier […]

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Web Developer Essential Tools

Foreword The following highlights what I believe to be the best tools for web development and best of all, they’re all free.  This is a living reference which will be updated as new and better tools are found.  Feedback and suggestions are always welcome. The List Google Chrome Light, extremely fast, jam packed with features […]

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Encryption and Decryption Between .NET and PHP

I recently worked on a project that required encryption and decryption by and between .NET and PHP. By default, the 2 technologies don’t mesh very well. Being that the data was originally being encrypted and decrypted by .NET, I had to write PHP code that worked with the encryption schemas being used. One of the […]

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Creating Fluid Fullscreen XHTML CSS Layouts

Making the transition from old school html to new school xhtml can be quite painful, especially if you’re not familiar with how to do this without the use of tables. In this article, I will discuss the techniques and ideas necessary to create fluid xhtml/css layouts. Let’s examine the following XHTML: [codesyntax lang=”html4strict”] <!DOCTYPE html […]

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Optimizing memcpy Routines

First let’s understand what the problem is. Memcpy copies memory one byte at a time. Which is fine as long as you don’t have a lot of memory to copy. If you find yourself needing to copy large chunks of memory from one spot to the next you may very well find yourself loosing a […]

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Finding The Fastest Write Method

I was recently tasked to develop a system that would need to write data in the Gigabytes per second range directly to disk. While doing so, I needed to spec out and build a machine that allowed for that type of bandwidth to be persisted as well as find the most optimized filesystem and write […]

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CSS From A Single Source

When you have the need to write browser specific CSS but don’t want to resort to serving up multiple CSS files from the server, scripting styles or inlining tag styles, keep this in mind. There is a way to write browser specific CSS from a single CSS file and here’s how you do it. Let’s […]

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